import Base64 from "crypto-js/enc-base64";
var des3iv = "";
var key = "udik876ehjde32dU61edsxsf";
/**
 * 3DES加密，CBC/PKCS5Padding
 */
export const utilEncrypt = (input) => {
  var genKey = genkey(key, 0, 24);
  var str = des(genKey.key, input, 1, 0, des3iv, 1);
  //         var str = Base64.base64encode(str);
  return str;
};

/**
 * 3DES解密，CBC/PKCS5Padding
 */
export const utilDecrypt = (input) => {
  var genKey = genkey(key, 0, 24);
  var str = Base64.base64decode(input);
  return des(genKey.key, str, 0, 0, des3iv, 1);
};
/**
 * DES 加密算法
 *
 * 该函数接受一个 8 字节字符串作为普通 DES 算法的密钥（也就是 64 位，但是算法只使用 56 位），或者接受一个 24 字节字符串作为 3DES
 * 算法的密钥；第二个参数是要加密或解密的信息字符串；第三个布尔值参数用来说明信息是加密还是解密；接下来的可选参数 mode 如果是 0 表示 ECB
 * 模式，1 表示 CBC 模式，默认是 ECB 模式；最后一个可选项是一个 8 字节的输入向量字符串（在 ECB 模式下不使用）。返回的密文是字符串。
 *
 * 参数： <br>
 * key: 8字节字符串作为普通 DES 算法的密钥,或 24 字节字符串作为 3DES <br>
 * message： 加密或解密的信息字符串<br>
 * encrypt: 布尔值参数用来说明信息是加密还是解密<br>
 * mode: 1:CBC模式，0:ECB模式(默认)<br>
 * iv:<br>
 * padding: 可选项, 8字节的输入向量字符串（在 ECB 模式下不使用）
 */
// des http://www.cnblogs.com/bullub/archive/2013/05/02/3054798.html
// this takes the key, the message, and whether to encrypt or decrypt
function des(key, message, encrypt, mode, iv, padding) {
  if (encrypt) {
    // 如果是加密的话，首先转换编码
    message = unescape(encodeURIComponent(message));
  }
  // declaring this locally speeds things up a bit
  var spfunction1 = new Array(
    0x1010400,
    0,
    0x10000,
    0x1010404,
    0x1010004,
    0x10404,
    0x4,
    0x10000,
    0x400,
    0x1010400,
    0x1010404,
    0x400,
    0x1000404,
    0x1010004,
    0x1000000,
    0x4,
    0x404,
    0x1000400,
    0x1000400,
    0x10400,
    0x10400,
    0x1010000,
    0x1010000,
    0x1000404,
    0x10004,
    0x1000004,
    0x1000004,
    0x10004,
    0,
    0x404,
    0x10404,
    0x1000000,
    0x10000,
    0x1010404,
    0x4,
    0x1010000,
    0x1010400,
    0x1000000,
    0x1000000,
    0x400,
    0x1010004,
    0x10000,
    0x10400,
    0x1000004,
    0x400,
    0x4,
    0x1000404,
    0x10404,
    0x1010404,
    0x10004,
    0x1010000,
    0x1000404,
    0x1000004,
    0x404,
    0x10404,
    0x1010400,
    0x404,
    0x1000400,
    0x1000400,
    0,
    0x10004,
    0x10400,
    0,
    0x1010004
  );
  var spfunction2 = new Array(
    -0x7fef7fe0,
    -0x7fff8000,
    0x8000,
    0x108020,
    0x100000,
    0x20,
    -0x7fefffe0,
    -0x7fff7fe0,
    -0x7fffffe0,
    -0x7fef7fe0,
    -0x7fef8000,
    -0x80000000,
    -0x7fff8000,
    0x100000,
    0x20,
    -0x7fefffe0,
    0x108000,
    0x100020,
    -0x7fff7fe0,
    0,
    -0x80000000,
    0x8000,
    0x108020,
    -0x7ff00000,
    0x100020,
    -0x7fffffe0,
    0,
    0x108000,
    0x8020,
    -0x7fef8000,
    -0x7ff00000,
    0x8020,
    0,
    0x108020,
    -0x7fefffe0,
    0x100000,
    -0x7fff7fe0,
    -0x7ff00000,
    -0x7fef8000,
    0x8000,
    -0x7ff00000,
    -0x7fff8000,
    0x20,
    -0x7fef7fe0,
    0x108020,
    0x20,
    0x8000,
    -0x80000000,
    0x8020,
    -0x7fef8000,
    0x100000,
    -0x7fffffe0,
    0x100020,
    -0x7fff7fe0,
    -0x7fffffe0,
    0x100020,
    0x108000,
    0,
    -0x7fff8000,
    0x8020,
    -0x80000000,
    -0x7fefffe0,
    -0x7fef7fe0,
    0x108000
  );
  var spfunction3 = new Array(
    0x208,
    0x8020200,
    0,
    0x8020008,
    0x8000200,
    0,
    0x20208,
    0x8000200,
    0x20008,
    0x8000008,
    0x8000008,
    0x20000,
    0x8020208,
    0x20008,
    0x8020000,
    0x208,
    0x8000000,
    0x8,
    0x8020200,
    0x200,
    0x20200,
    0x8020000,
    0x8020008,
    0x20208,
    0x8000208,
    0x20200,
    0x20000,
    0x8000208,
    0x8,
    0x8020208,
    0x200,
    0x8000000,
    0x8020200,
    0x8000000,
    0x20008,
    0x208,
    0x20000,
    0x8020200,
    0x8000200,
    0,
    0x200,
    0x20008,
    0x8020208,
    0x8000200,
    0x8000008,
    0x200,
    0,
    0x8020008,
    0x8000208,
    0x20000,
    0x8000000,
    0x8020208,
    0x8,
    0x20208,
    0x20200,
    0x8000008,
    0x8020000,
    0x8000208,
    0x208,
    0x8020000,
    0x20208,
    0x8,
    0x8020008,
    0x20200
  );
  var spfunction4 = new Array(
    0x802001,
    0x2081,
    0x2081,
    0x80,
    0x802080,
    0x800081,
    0x800001,
    0x2001,
    0,
    0x802000,
    0x802000,
    0x802081,
    0x81,
    0,
    0x800080,
    0x800001,
    0x1,
    0x2000,
    0x800000,
    0x802001,
    0x80,
    0x800000,
    0x2001,
    0x2080,
    0x800081,
    0x1,
    0x2080,
    0x800080,
    0x2000,
    0x802080,
    0x802081,
    0x81,
    0x800080,
    0x800001,
    0x802000,
    0x802081,
    0x81,
    0,
    0,
    0x802000,
    0x2080,
    0x800080,
    0x800081,
    0x1,
    0x802001,
    0x2081,
    0x2081,
    0x80,
    0x802081,
    0x81,
    0x1,
    0x2000,
    0x800001,
    0x2001,
    0x802080,
    0x800081,
    0x2001,
    0x2080,
    0x800000,
    0x802001,
    0x80,
    0x800000,
    0x2000,
    0x802080
  );
  var spfunction5 = new Array(
    0x100,
    0x2080100,
    0x2080000,
    0x42000100,
    0x80000,
    0x100,
    0x40000000,
    0x2080000,
    0x40080100,
    0x80000,
    0x2000100,
    0x40080100,
    0x42000100,
    0x42080000,
    0x80100,
    0x40000000,
    0x2000000,
    0x40080000,
    0x40080000,
    0,
    0x40000100,
    0x42080100,
    0x42080100,
    0x2000100,
    0x42080000,
    0x40000100,
    0,
    0x42000000,
    0x2080100,
    0x2000000,
    0x42000000,
    0x80100,
    0x80000,
    0x42000100,
    0x100,
    0x2000000,
    0x40000000,
    0x2080000,
    0x42000100,
    0x40080100,
    0x2000100,
    0x40000000,
    0x42080000,
    0x2080100,
    0x40080100,
    0x100,
    0x2000000,
    0x42080000,
    0x42080100,
    0x80100,
    0x42000000,
    0x42080100,
    0x2080000,
    0,
    0x40080000,
    0x42000000,
    0x80100,
    0x2000100,
    0x40000100,
    0x80000,
    0,
    0x40080000,
    0x2080100,
    0x40000100
  );
  var spfunction6 = new Array(
    0x20000010,
    0x20400000,
    0x4000,
    0x20404010,
    0x20400000,
    0x10,
    0x20404010,
    0x400000,
    0x20004000,
    0x404010,
    0x400000,
    0x20000010,
    0x400010,
    0x20004000,
    0x20000000,
    0x4010,
    0,
    0x400010,
    0x20004010,
    0x4000,
    0x404000,
    0x20004010,
    0x10,
    0x20400010,
    0x20400010,
    0,
    0x404010,
    0x20404000,
    0x4010,
    0x404000,
    0x20404000,
    0x20000000,
    0x20004000,
    0x10,
    0x20400010,
    0x404000,
    0x20404010,
    0x400000,
    0x4010,
    0x20000010,
    0x400000,
    0x20004000,
    0x20000000,
    0x4010,
    0x20000010,
    0x20404010,
    0x404000,
    0x20400000,
    0x404010,
    0x20404000,
    0,
    0x20400010,
    0x10,
    0x4000,
    0x20400000,
    0x404010,
    0x4000,
    0x400010,
    0x20004010,
    0,
    0x20404000,
    0x20000000,
    0x400010,
    0x20004010
  );
  var spfunction7 = new Array(
    0x200000,
    0x4200002,
    0x4000802,
    0,
    0x800,
    0x4000802,
    0x200802,
    0x4200800,
    0x4200802,
    0x200000,
    0,
    0x4000002,
    0x2,
    0x4000000,
    0x4200002,
    0x802,
    0x4000800,
    0x200802,
    0x200002,
    0x4000800,
    0x4000002,
    0x4200000,
    0x4200800,
    0x200002,
    0x4200000,
    0x800,
    0x802,
    0x4200802,
    0x200800,
    0x2,
    0x4000000,
    0x200800,
    0x4000000,
    0x200800,
    0x200000,
    0x4000802,
    0x4000802,
    0x4200002,
    0x4200002,
    0x2,
    0x200002,
    0x4000000,
    0x4000800,
    0x200000,
    0x4200800,
    0x802,
    0x200802,
    0x4200800,
    0x802,
    0x4000002,
    0x4200802,
    0x4200000,
    0x200800,
    0,
    0x2,
    0x4200802,
    0,
    0x200802,
    0x4200000,
    0x800,
    0x4000002,
    0x4000800,
    0x800,
    0x200002
  );
  var spfunction8 = new Array(
    0x10001040,
    0x1000,
    0x40000,
    0x10041040,
    0x10000000,
    0x10001040,
    0x40,
    0x10000000,
    0x40040,
    0x10040000,
    0x10041040,
    0x41000,
    0x10041000,
    0x41040,
    0x1000,
    0x40,
    0x10040000,
    0x10000040,
    0x10001000,
    0x1040,
    0x41000,
    0x40040,
    0x10040040,
    0x10041000,
    0x1040,
    0,
    0,
    0x10040040,
    0x10000040,
    0x10001000,
    0x41040,
    0x40000,
    0x41040,
    0x40000,
    0x10041000,
    0x1000,
    0x40,
    0x10040040,
    0x1000,
    0x41040,
    0x10001000,
    0x40,
    0x10000040,
    0x10040000,
    0x10040040,
    0x10000000,
    0x40000,
    0x10001040,
    0,
    0x10041040,
    0x40040,
    0x10000040,
    0x10040000,
    0x10001000,
    0x10001040,
    0,
    0x10041040,
    0x41000,
    0x41000,
    0x1040,
    0x1040,
    0x40040,
    0x10000000,
    0x10041000
  );

  // create the 16 or 48 subkeys we will need
  var keys = des_createKeys(key);
  var m = 0,
    i,
    j,
    temp,
    temp2,
    right1,
    right2,
    left,
    right,
    looping;
  var cbcleft, cbcleft2, cbcright, cbcright2;
  var endloop, loopinc;
  var len = message.length;
  var chunk = 0;
  // set up the loops for single and triple des
  var iterations = keys.length == 32 ? 3 : 9; // single or triple des
  if (iterations == 3) {
    looping = encrypt ? new Array(0, 32, 2) : new Array(30, -2, -2);
  } else {
    looping = encrypt
      ? new Array(0, 32, 2, 62, 30, -2, 64, 96, 2)
      : new Array(94, 62, -2, 32, 64, 2, 30, -2, -2);
  }

  // pad the message depending on the padding parameter
  if (padding == 2) message += "        "; // pad the message with spaces
  else if (padding == 1) {
    if (encrypt) {
      temp = 8 - (len % 8);
      message += String.fromCharCode(
        temp,
        temp,
        temp,
        temp,
        temp,
        temp,
        temp,
        temp
      );
      if (temp === 8) len += 8;
    }
  } // PKCS7 padding
  else if (!padding) message += "\0\0\0\0\0\0\0\0"; // pad the message out with null bytes
  // store the result here
  var result = "";
  var tempresult = "";

  if (mode == 1) {
    // CBC mode
    cbcleft =
      (iv.charCodeAt(m++) << 24) |
      (iv.charCodeAt(m++) << 16) |
      (iv.charCodeAt(m++) << 8) |
      iv.charCodeAt(m++);
    cbcright =
      (iv.charCodeAt(m++) << 24) |
      (iv.charCodeAt(m++) << 16) |
      (iv.charCodeAt(m++) << 8) |
      iv.charCodeAt(m++);
    m = 0;
  }

  // loop through each 64 bit chunk of the message
  while (m < len) {
    left =
      (message.charCodeAt(m++) << 24) |
      (message.charCodeAt(m++) << 16) |
      (message.charCodeAt(m++) << 8) |
      message.charCodeAt(m++);
    right =
      (message.charCodeAt(m++) << 24) |
      (message.charCodeAt(m++) << 16) |
      (message.charCodeAt(m++) << 8) |
      message.charCodeAt(m++);

    // for Cipher Block Chaining mode, xor the message with the previous result
    if (mode == 1) {
      if (encrypt) {
        left ^= cbcleft;
        right ^= cbcright;
      } else {
        cbcleft2 = cbcleft;
        cbcright2 = cbcright;
        cbcleft = left;
        cbcright = right;
      }
    }

    // first each 64 but chunk of the message must be permuted according to IP
    temp = ((left >>> 4) ^ right) & 0x0f0f0f0f;
    right ^= temp;
    left ^= temp << 4;
    temp = ((left >>> 16) ^ right) & 0x0000ffff;
    right ^= temp;
    left ^= temp << 16;
    temp = ((right >>> 2) ^ left) & 0x33333333;
    left ^= temp;
    right ^= temp << 2;
    temp = ((right >>> 8) ^ left) & 0x00ff00ff;
    left ^= temp;
    right ^= temp << 8;
    temp = ((left >>> 1) ^ right) & 0x55555555;
    right ^= temp;
    left ^= temp << 1;

    left = (left << 1) | (left >>> 31);
    right = (right << 1) | (right >>> 31);

    // do this either 1 or 3 times for each chunk of the message
    for (j = 0; j < iterations; j += 3) {
      endloop = looping[j + 1];
      loopinc = looping[j + 2];
      // now go through and perform the encryption or decryption
      for (i = looping[j]; i != endloop; i += loopinc) {
        // for efficiency
        right1 = right ^ keys[i];
        right2 = ((right >>> 4) | (right << 28)) ^ keys[i + 1];
        // the result is attained by passing these bytes through the S selection functions
        temp = left;
        left = right;
        right =
          temp ^
          (spfunction2[(right1 >>> 24) & 0x3f] |
            spfunction4[(right1 >>> 16) & 0x3f] |
            spfunction6[(right1 >>> 8) & 0x3f] |
            spfunction8[right1 & 0x3f] |
            spfunction1[(right2 >>> 24) & 0x3f] |
            spfunction3[(right2 >>> 16) & 0x3f] |
            spfunction5[(right2 >>> 8) & 0x3f] |
            spfunction7[right2 & 0x3f]);
      }
      temp = left;
      left = right;
      right = temp; // unreverse left and right
    } // for either 1 or 3 iterations
    // move then each one bit to the right
    left = (left >>> 1) | (left << 31);
    right = (right >>> 1) | (right << 31);

    // now perform IP-1, which is IP in the opposite direction
    temp = ((left >>> 1) ^ right) & 0x55555555;
    right ^= temp;
    left ^= temp << 1;
    temp = ((right >>> 8) ^ left) & 0x00ff00ff;
    left ^= temp;
    right ^= temp << 8;
    temp = ((right >>> 2) ^ left) & 0x33333333;
    left ^= temp;
    right ^= temp << 2;
    temp = ((left >>> 16) ^ right) & 0x0000ffff;
    right ^= temp;
    left ^= temp << 16;
    temp = ((left >>> 4) ^ right) & 0x0f0f0f0f;
    right ^= temp;
    left ^= temp << 4;

    // for Cipher Block Chaining mode, xor the message with the previous result
    if (mode == 1) {
      if (encrypt) {
        cbcleft = left;
        cbcright = right;
      } else {
        left ^= cbcleft2;
        right ^= cbcright2;
      }
    }
    tempresult += String.fromCharCode(
      left >>> 24,
      (left >>> 16) & 0xff,
      (left >>> 8) & 0xff,
      left & 0xff,
      right >>> 24,
      (right >>> 16) & 0xff,
      (right >>> 8) & 0xff,
      right & 0xff
    );

    chunk += 8;
    if (chunk == 512) {
      result += tempresult;
      tempresult = "";
      chunk = 0;
    }
  } // for every 8 characters, or 64 bits in the message
  // return the result as an array
  result += tempresult;
  //     result = result.replace(/\0*$/g, "");

  if (!encrypt) {
    // 如果是解密的话，解密结束后对PKCS7 padding进行解码，并转换成utf-8编码
    if (padding === 1) {
      // PKCS7 padding解码
      var len = result.length,
        paddingChars = 0;
      len && (paddingChars = result.charCodeAt(len - 1));
      paddingChars <= 8 && (result = result.substring(0, len - paddingChars));
    }
    // 转换成UTF-8编码
    result = decodeURIComponent(escape(result));
  }

  return result;
} // end of des
// des_createKeys
// this takes as input a 64 bit key (even though only 56 bits are used)
// as an array of 2 integers, and returns 16 48 bit keys
function des_createKeys(key) {
  // declaring this locally speeds things up a bit
  var pc2bytes0 = new Array(
    0,
    0x4,
    0x20000000,
    0x20000004,
    0x10000,
    0x10004,
    0x20010000,
    0x20010004,
    0x200,
    0x204,
    0x20000200,
    0x20000204,
    0x10200,
    0x10204,
    0x20010200,
    0x20010204
  );
  var pc2bytes1 = new Array(
    0,
    0x1,
    0x100000,
    0x100001,
    0x4000000,
    0x4000001,
    0x4100000,
    0x4100001,
    0x100,
    0x101,
    0x100100,
    0x100101,
    0x4000100,
    0x4000101,
    0x4100100,
    0x4100101
  );
  var pc2bytes2 = new Array(
    0,
    0x8,
    0x800,
    0x808,
    0x1000000,
    0x1000008,
    0x1000800,
    0x1000808,
    0,
    0x8,
    0x800,
    0x808,
    0x1000000,
    0x1000008,
    0x1000800,
    0x1000808
  );
  var pc2bytes3 = new Array(
    0,
    0x200000,
    0x8000000,
    0x8200000,
    0x2000,
    0x202000,
    0x8002000,
    0x8202000,
    0x20000,
    0x220000,
    0x8020000,
    0x8220000,
    0x22000,
    0x222000,
    0x8022000,
    0x8222000
  );
  var pc2bytes4 = new Array(
    0,
    0x40000,
    0x10,
    0x40010,
    0,
    0x40000,
    0x10,
    0x40010,
    0x1000,
    0x41000,
    0x1010,
    0x41010,
    0x1000,
    0x41000,
    0x1010,
    0x41010
  );
  var pc2bytes5 = new Array(
    0,
    0x400,
    0x20,
    0x420,
    0,
    0x400,
    0x20,
    0x420,
    0x2000000,
    0x2000400,
    0x2000020,
    0x2000420,
    0x2000000,
    0x2000400,
    0x2000020,
    0x2000420
  );
  var pc2bytes6 = new Array(
    0,
    0x10000000,
    0x80000,
    0x10080000,
    0x2,
    0x10000002,
    0x80002,
    0x10080002,
    0,
    0x10000000,
    0x80000,
    0x10080000,
    0x2,
    0x10000002,
    0x80002,
    0x10080002
  );
  var pc2bytes7 = new Array(
    0,
    0x10000,
    0x800,
    0x10800,
    0x20000000,
    0x20010000,
    0x20000800,
    0x20010800,
    0x20000,
    0x30000,
    0x20800,
    0x30800,
    0x20020000,
    0x20030000,
    0x20020800,
    0x20030800
  );
  var pc2bytes8 = new Array(
    0,
    0x40000,
    0,
    0x40000,
    0x2,
    0x40002,
    0x2,
    0x40002,
    0x2000000,
    0x2040000,
    0x2000000,
    0x2040000,
    0x2000002,
    0x2040002,
    0x2000002,
    0x2040002
  );
  var pc2bytes9 = new Array(
    0,
    0x10000000,
    0x8,
    0x10000008,
    0,
    0x10000000,
    0x8,
    0x10000008,
    0x400,
    0x10000400,
    0x408,
    0x10000408,
    0x400,
    0x10000400,
    0x408,
    0x10000408
  );
  var pc2bytes10 = new Array(
    0,
    0x20,
    0,
    0x20,
    0x100000,
    0x100020,
    0x100000,
    0x100020,
    0x2000,
    0x2020,
    0x2000,
    0x2020,
    0x102000,
    0x102020,
    0x102000,
    0x102020
  );
  var pc2bytes11 = new Array(
    0,
    0x1000000,
    0x200,
    0x1000200,
    0x200000,
    0x1200000,
    0x200200,
    0x1200200,
    0x4000000,
    0x5000000,
    0x4000200,
    0x5000200,
    0x4200000,
    0x5200000,
    0x4200200,
    0x5200200
  );
  var pc2bytes12 = new Array(
    0,
    0x1000,
    0x8000000,
    0x8001000,
    0x80000,
    0x81000,
    0x8080000,
    0x8081000,
    0x10,
    0x1010,
    0x8000010,
    0x8001010,
    0x80010,
    0x81010,
    0x8080010,
    0x8081010
  );
  var pc2bytes13 = new Array(
    0,
    0x4,
    0x100,
    0x104,
    0,
    0x4,
    0x100,
    0x104,
    0x1,
    0x5,
    0x101,
    0x105,
    0x1,
    0x5,
    0x101,
    0x105
  );

  // how many iterations (1 for des, 3 for triple des)
  var iterations = key.length > 8 ? 3 : 1; // changed by Paul 16/6/2007 to use Triple DES for 9+ byte keys
  // stores the return keys
  var keys = new Array(32 * iterations);
  // now define the left shifts which need to be done
  var shifts = new Array(0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0);
  // other variables
  var lefttemp,
    righttemp,
    m = 0,
    n = 0,
    temp;

  for (var j = 0; j < iterations; j++) {
    // either 1 or 3 iterations
    var left =
      (key.charCodeAt(m++) << 24) |
      (key.charCodeAt(m++) << 16) |
      (key.charCodeAt(m++) << 8) |
      key.charCodeAt(m++);
    var right =
      (key.charCodeAt(m++) << 24) |
      (key.charCodeAt(m++) << 16) |
      (key.charCodeAt(m++) << 8) |
      key.charCodeAt(m++);

    temp = ((left >>> 4) ^ right) & 0x0f0f0f0f;
    right ^= temp;
    left ^= temp << 4;
    temp = ((right >>> -16) ^ left) & 0x0000ffff;
    left ^= temp;
    right ^= temp << -16;
    temp = ((left >>> 2) ^ right) & 0x33333333;
    right ^= temp;
    left ^= temp << 2;
    temp = ((right >>> -16) ^ left) & 0x0000ffff;
    left ^= temp;
    right ^= temp << -16;
    temp = ((left >>> 1) ^ right) & 0x55555555;
    right ^= temp;
    left ^= temp << 1;
    temp = ((right >>> 8) ^ left) & 0x00ff00ff;
    left ^= temp;
    right ^= temp << 8;
    temp = ((left >>> 1) ^ right) & 0x55555555;
    right ^= temp;
    left ^= temp << 1;

    // the right side needs to be shifted and to get the last four bits of the left side
    temp = (left << 8) | ((right >>> 20) & 0x000000f0);
    // left needs to be put upside down
    left =
      (right << 24) |
      ((right << 8) & 0xff0000) |
      ((right >>> 8) & 0xff00) |
      ((right >>> 24) & 0xf0);
    right = temp;

    // now go through and perform these shifts on the left and right keys
    for (var i = 0; i < shifts.length; i++) {
      // shift the keys either one or two bits to the left
      if (shifts[i]) {
        left = (left << 2) | (left >>> 26);
        right = (right << 2) | (right >>> 26);
      } else {
        left = (left << 1) | (left >>> 27);
        right = (right << 1) | (right >>> 27);
      }
      left &= -0xf;
      right &= -0xf;

      // now apply PC-2, in such a way that E is easier when encrypting or decrypting
      // this conversion will look like PC-2 except only the last 6 bits of each byte are used
      // rather than 48 consecutive bits and the order of lines will be according to
      // how the S selection functions will be applied: S2, S4, S6, S8, S1, S3, S5, S7
      lefttemp =
        pc2bytes0[left >>> 28] |
        pc2bytes1[(left >>> 24) & 0xf] |
        pc2bytes2[(left >>> 20) & 0xf] |
        pc2bytes3[(left >>> 16) & 0xf] |
        pc2bytes4[(left >>> 12) & 0xf] |
        pc2bytes5[(left >>> 8) & 0xf] |
        pc2bytes6[(left >>> 4) & 0xf];
      righttemp =
        pc2bytes7[right >>> 28] |
        pc2bytes8[(right >>> 24) & 0xf] |
        pc2bytes9[(right >>> 20) & 0xf] |
        pc2bytes10[(right >>> 16) & 0xf] |
        pc2bytes11[(right >>> 12) & 0xf] |
        pc2bytes12[(right >>> 8) & 0xf] |
        pc2bytes13[(right >>> 4) & 0xf];
      temp = ((righttemp >>> 16) ^ lefttemp) & 0x0000ffff;
      keys[n++] = lefttemp ^ temp;
      keys[n++] = righttemp ^ (temp << 16);
    }
  } // for each iterations
  // return the keys we've created
  return keys;
} // end of des_createKeys
function genkey(key, start, end) {
  // 8 byte / 64 bit Key (DES) or 192 bit Key
  return { key: pad(key.slice(start, end)), vector: 1 };
}
function pad(key) {
  for (var i = key.length; i < 24; i++) {
    key += "0";
  }
  return key;
}
